The backstory is drawn from the real MKUltra experiments conducted by the CIA in the 50s, 60s and 70s in the U.S. The game takes place in a fictional asylum set in the real forests of Mount Massive, a Colorado ' fourteener' that is the second highest peak in the Rocky Mountains, about 20 miles east of Aspen. 'So he's got to find a way out and at the same time investigate and see what's behind those experiments, who's behind those experiments, what's been going on with the patients.' 'He figures it's probably a good idea to just leave, but it's already too late and he's trapped inside,' Morin said. The reporter goes there to investigate, but when he arrives he realizes that all hell has broken loose already.
Outlast tells the story of a reporter who gets a tip from an anonymous informant that something fishy is going on at a mountain asylum. ' The core gameplay experience is about no combat,' Red Barrels' co-founder Philippe Morin tells me before I have a chance to play the PC and PlayStation 4 game. What you can't do, no matter how desperate things get, is fight back. The ability to hide isn't always there and it's not the only thing you can do in the game. The scariest thing about Outlast isn't its mountain asylum setting, or even the thing stalking you through the bloodied building, it's that the game features a hide button.